Vanderbilt Passage
Five hardware zones and fifteen generative modes landed inside a live enterprise headquarters as the final trade on site.
Unreal Engine, TouchDesigner, live data, generative audio, directional sound, custom playout, and a 150-year archive were coordinated as one permanent passage, not separate technical scopes.

Role
Experiential project managerMedia systems lead
Outcome
A permanent audiovisual passage delivered on schedule inside an active 1,388-foot enterprise headquarters.

The operational media system
Complexity had to open as calm.
Five hardware zones run fifteen generative modes across Unreal Engine, TouchDesigner, live data, generative audio, directional sound, and a custom playout interface. A 150-year archive became a working content taxonomy rather than a folder of images. The installation also arrived downstream of the GC, electrical, AV, enclosure, finishes, and FF&E, so every delay compressed commissioning. All of that coordination had to disappear into one continuous public passage.


At a glance
5 hardware zones · 15 generative modes · 150-year archive taxonomy
In the record
Mode and content taxonomy · Systems / commissioning map · Directional-audio field study · Unreal / TouchDesigner integration specification · Five-zone hardware layout · 150-year archive content map

Orchestrate the modes
Live feeds, archive content, real-time engines, generative audio, and playout controls behaved as one operational media system.
Make complexity disappear
Security, networks, speakers, hardware, content, enclosure, and maintenance were coordinated so the passage could feel calm.
Absorb the last mile
As the final trade, the team took upstream schedule compression without passing that instability into the opening experience.